That is, unless Nintendo decides to revive their use in future handheld Zelda titles, but I am not altogether holding my breath for such a feature
But someone could very easily make the opposite point for CGC, and theyd have a good argument for it
There are 119 multicolour cards: 28 Selesnya (white/green) 22 Boros (white/red) 19 Azorius (white/blue) 15 Orzhov (white/black) Eight Naya (red/green/white), and Mardu (red/white/black) Seven Bant (green/white/blue) Five Jund (black/red/green) Three Gruul (red/green), Abzan (white/black/green), and WUBRG (white, blue, black, red, green) Two Esper (white/blue/black), and Jeskai (red/white/blue)
Even in the Limited format that let you combo with Back for More and Unbreakable Bond
Flexible placement : Whether it is in a school cafeteria, a busy corridor in a shopping mall, or an entertainment city full of games,our mini vending machines can be placed in various tiny places
An alternate win condition thats resilient but still leaves plenty of room for interaction is exactly what Id want from an effect like this